Brynn Metheney puts the “dragons” in Dungeons & Dragons.
While many of her animals come from imaginary worlds, they look like they could exist in this one…
In part one of our interview, we talk about Brynn’s childhood in the desert, how her father’s job as an engineer helped her understand creature design, and how she makes her animals feel so real…
Spoiler alert: it does not involve sitting still.
Ejiwa Ebenebe – now a producer on The ArtCast – joins me as co-host.
Listen To Part 1 Of Our Interview With Brynn Metheney:
[ download the mp3 ] [ subscribe in iTunes ]
Awesome Links:
Theme Music by Storybook Steve
Recurring Musical Segments by Kangaralien
Outro Music by The Years
Please Share Your Thoughts…
Today Brynn talked about finding the similarities in animals and using those “blueprints” to engineer imaginary creatures.
Have you ever found a new idea by closely observing reality?
Please share your thoughts in the comments below!
The post Interview with Creature Designer & Fantasy Illustrator Brynn Metheney (Part 1) :: ArtCast #96 appeared first on The Oatley Academy of Visual Storytelling.